Name: Class Balance in Force
Deadline: Not defined
Progress: [||||||||--] 80% (could change depending on possible paths we might take)
Last update: September 25, 2007
Our main project for Force is to find the best possible balance amongst classes in PvP and/or WoE.
Some notable topics directly involved into contributing to this project's completion are:
- Nerf & Buff List: http://dark-ro.net/f...showtopic=32311
More description to come with time.
- Not yet defined.
- Revision of the LHZ cards (Deadline: TBA).
- Revision of most skills and damage outputs to eventually promote uniqueness amongst players (builds and stats having more of an effect) and also limit the abusive usage of yggs or healing items to survive (Deadline: TBA).
- More information and details at:
- Tons of skills and items revisions making each class more or less on par (Date: Since creation of Force in early 2006).
Most of the changes are mainly decided by the Development team but players may give feedbacks and ideas in the Ideas and Feedbacks forum. Those are greatly considered when deciding on the final effect of a skill or item. So, as you all know, everyone is free to provide their own inputs to help making DarkRO better balance-wise (and more). ^^