oh em gee. its self explanatory. no need for 123456789 theoretical bullc proof. besides, this is just a representation of the situation. btw, we are no talking about units or amount of units here right? we're dealing with prices.
~digs in my advanced calculus book, i remember a topic about this. arrgghhh, not worthy of time..i'd rather eat my breakfast..im hungry~
I'm talking about your theory that this inflation will kill the economy. If it's a mere gut presumption, it's theoretical. If it's theoretical it ain't a proof. If it ain't a proof, it's all bull. You haven't provided any evidence at all to support your claims.
Prices are all just numbers, items' fair market weight value(Supply and Demand) and credit/zeny present weight value (Minting Production Rates) comparisons interests me more.
Overpricing and Underpricing terms are used only on restricted markets where a governing body holds every neck of business enterprises for the protection of consumers. Ever since the birth of Dark-RO, there was none.
Why we don't have a price watch commission or a price regulatory board for such? LOL, we ain't paying taxes... Regulating in-game entrepreneurs' price range is an authoritarian intervention from staffs and thereby resulting punishments/restraints for players doing legitimate trading. I believe that no one wants to go to jail for vending email@example.com at the Biolab warp entrance. Again, this is a free market economy. We all have the freedom/unwritten rights to buy or sell anything at any price at any given time.
If the inflating prices are your only concern, credit sinking is the solution for your problems. How do you do that? One of the simple things is to spam the I&F section with a "Make an NPC that sells X item for Y amount of credits!"(This is so gawddamn far from algebra)
threads. That NPC will take off credits from circulation. Indirectly, it will be a maximum price setting provider but promotes the increment on credit/zeny production even more thereby discourage players to hunt/do quest/trade/other income sources rather than mint.
Bluntly speaking, implementing a law that regulates prices in these kinds of market is just plain harassment.
Now, to talk about the health of the present economy... When can you say that the economy is dead?
Answer: It won't, as long as the in-game social structure is still embracing capitalism and no one is using/abusing @item command.
Now that's enough ranting atm. This is more complex than just buyers' plain mindset of "STuPid ofer OP very much! noobz you! yo mamma a whor IDIoT pryzing"
Btw, Arwen enough ABABAB talk, I'm applyin for a mod position as of now. I'm jeopardizing it by arguin wit ya here. I won't reply on your next post, if ever you decide to.
This is what i personally do before. But since i had complaints regarding my performance, i tried doing it the way other mods do it. If ever i get re-hired for the Global Moderator position, i'll make sure verbal warnings via the warning system and personal messenger are practiced.
Well said... Well said... Your very 1st post that I'm willing to give a +1.